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Finding an "object" for Cast

I'm trying to find "object" when I cast to Zombiespawner, which is a spawner. I can't find anything that works, inside the zombie spawner is a variable named, Maxenemy which controls how many zombies can spawn and on the main menu i created a button so that people could change the number of zombies. So i created the button, Onclick -> cast to zombie spawner -> as zombiespawner -> set maxenemy to X amount. But I need the object for the Cast to zombie spawner, which i cannot figure out for the life of me. Any ideas?

I've tried promoting as zombiespawner to Variable and using that "get" for the object that doesn't work either :(

Product Version: UE 4.18
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asked Feb 11 '18 at 07:26 PM in Blueprint Scripting

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you could use the level blueprint and get a reference that way. or you could use the get all actors of class node which will return an array of all the zombiespawners throughout the level

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answered Feb 11 '18 at 07:44 PM

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