How do I make the car in the "Vehicle" template not so slippery?
Hey, the car in the standard "Vehicle" template is a real slippery one. The breaking is very slow and when you turn in a sharp turn you almost always lose control if you are going even slightly faster than walk speed. So my question is if it is possible to change this to make the car more reliable when turning and braking, thanks! As you might notice I'm a bit of a beginner when it comes to Unreal but if you need any clarification just ask. :^)
asked Feb 12 '18 at 09:26 AM in Blueprint Scripting
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