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Projectile has no Collision

Hello, I'm working on a simple gun that shoots a Ball as the Projectile. But this Projectile goes through everything no matter what I try. Simulate Physics is unchecked and Block All Dynamic is set. and Iv tried other things. I simply want it to be able to Collide with other objects after it is shot. I have watched many tutorials and tried many different solutions, but nothing has worked. I tried blueprinting something that deletes the Projectile Movement and sets the ball to Simulate Physics once Collided. But nothing is working.

Product Version: UE 4.15
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asked Feb 13 '18 at 12:36 AM in Using UE4

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Jacob9moon00
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Hey Jacob9moon00,

Are you still on 4.15? I'm using 4.18, have you tried adding a collision capsule to your projectile? You can set the collision capsule to ignore/overlap/block and set the object type to projectile(although this shouldn't matter too much). You also want to add a Projectile Movement component to your projectile blueprint and sent the speed and bounce and other settings you want it to have. Let me know how this goes for you!

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answered Feb 13 '18 at 01:50 AM

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vivalabugz
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avatar image Jacob9moon00 Feb 13 '18 at 02:50 AM

I have a Collision Sphere on the Projectile. Yes I'm still on 4.15 and I set the Speed and everything for the Projectile Movement. it still seems to go right through everything.

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