Projectile has no Collision

Hello, I’m working on a simple gun that shoots a Ball as the Projectile. But this Projectile goes through everything no matter what I try. Simulate Physics is unchecked and Block All Dynamic is set. and Iv tried other things. I simply want it to be able to Collide with other objects after it is shot. I have watched many tutorials and tried many different solutions, but nothing has worked. I tried blueprinting something that deletes the Projectile Movement and sets the ball to Simulate Physics once Collided. But nothing is working.

Hey Jacob9moon00,

Are you still on 4.15? I’m using 4.18, have you tried adding a collision capsule to your projectile? You can set the collision capsule to ignore/overlap/block and set the object type to projectile(although this shouldn’t matter too much). You also want to add a Projectile Movement component to your projectile blueprint and sent the speed and bounce and other settings you want it to have. Let me know how this goes for you!

I have a Collision Sphere on the Projectile. Yes I’m still on 4.15 and I set the Speed and everything for the Projectile Movement. it still seems to go right through everything.