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Static mesh doesnt apply material correctly

Hello There. I am currently learnig little things about blender and ue4. so i started to make very simple things and i wanted to check out my thing! i took my mesh and put it on ue4. when i assign a grass Material to it ( just to test it ) i can only see the colour green but RLY only like the base colour and nothing more . i will send in pictures of my "bridge" with the grass material. and another "bridge" (not by me ofc) with the same material. i hope you can help me.! ( i created this thing with blender maybe i must do something there?) Thx :)

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asked Feb 13 '18 at 03:03 PM in Using UE4

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RotatoGonzales
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you need to unwrap your texture uv's. google something like "Blender unwrap uv's" or the like :)

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answered Feb 13 '18 at 04:02 PM

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Luos
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avatar image RotatoGonzales Feb 13 '18 at 04:19 PM

thank you very much for the answer sir !

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