Need help to fix stretched and retopologized landscape ?

Use World Aligned Texture for vertical cliffs.

Hi there,

i am really desperate, i hope i dont have to rework the whole level.

I made some cliffs and wanted to texture them.

I already tried to retopologize and that messed up the meshes even more, now all of the sculpttools are pretty buggy aswell, there is now an offset to where the sculpting appears.

I also tried to smooth it out, but that does not repair the tiling.

Thanks for your answers !

That looks really comlicated, where can i look this up ?

I’ve just made a video on one type of solution for this problem:

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