x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How do I set up a headshot to do more damage then a body shot?

I am trying to create it where a headshot does more damage then a body shot. I already have the projectile set up to do damage when it colides with the enemy. I was thinking of setting up an if node where if true it does more damage and if false it does a smaller ammount of damage. I can't figure out how to check if the projectile has collided with a specific socket on the skeleton. How would I go about doing this? or is there an eaiser way to do what I need to do? Any help would be very apreciated!

Product Version: UE 4.18
Tags:
more ▼

asked Feb 14 '18 at 05:27 AM in Using UE4

avatar image

Kairu777
1 2

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

i wouldnt try to do it with a socket. you could add an extra collision around the head and on hit with that set your variable

more ▼

answered Feb 14 '18 at 05:36 AM

avatar image

ThompsonN13
10.1k 33 10 25

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Use component tags.

In this example, when the trace hits something, a boolean is set depending on whether the component hit has the tag "Head." Just make sure that your head collider has the component tag "Head."

alt text

component-tag.png (112.2 kB)
more ▼

answered Feb 14 '18 at 05:44 PM

avatar image

wickerman123
125 1 1 6

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question