Can I set different Bounce Threshold Velocities for different Physics Materials?
I have balls colliding with one another on a surface. I want the balls to bounce off each other even at very low speeds, so I have set the global Bounce Threshold Velocity to a low value. However this is causing undesired bouncing between the balls and the surface. Is there a way to set Ball-Ball bounce threshold to one value and Ball-Surface bounce threshold to a different value? The balls and the surface have two different physics materials applied to them.
asked Feb 14 '18 at 11:07 AM in Using UE4
You should be able to set the restitution/ball bounce threshold to be very low for the surface, and very high for the ball if they both have separate physical materials :)
Does that answer your question?
answered Feb 14 '18 at 11:30 AM
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