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Paper 2D Flipbook quality in perspective

Hi all

Im having problems getting my 2d game to look nice with a perspective camera, when in orthographic mode the paper flipbooks and sprites all display nicely, but when in perspective mode they become slightly flickery and blurry.

This is a pain because I was hoping to use perspective to get parallax in the game.

Does anyone know what might be causing this issue?

Orthagraphic Flipbook quality: alt text

alt text

Perspective Flipbook quality: alt text

alt text

Product Version: UE 4.18
persprun.png (674.1 kB)
perspidle.png (688.3 kB)
orthrun.png (780.5 kB)
orthidle.png (811.5 kB)
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asked Feb 14 '18 at 02:51 PM in Using UE4

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Digital Poppy
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It is recommended to use an orthogonal camera, and you need to write a parallax system (for example, add a remote actor to an array, then move slowly as the protagonist moves. Add the close range actor to another array and move faster as the residence moves

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answered Jun 09 '18 at 02:10 PM

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