Hi Everyone!
I am trying to Launch my game on my Android device. It Builds successfully, but when the engine tries to Launch on my Android device it stucks. The Project launchers Output logs last line is: Starting: Intent { cmp=com.YourCompany.AndroidProject/com.epicgames.ue4.SplashActivity } That means all I see on my phone is the splash Screen. The cmd that starts when launching stops at: LogCook: Display: Requesting file from cooker …/…/…/Engine/Content/EngineMaterials/WorldGridMaterial.uasset. After this, nothing happens, no matter how Long I wait. The Launch stucks here and stays here, without an error. I really want to get started with Mobile game development. Any help is appreciated!