Parent class wont connect to target

Trying to add a parent character actor to my custom function target, but it wont allow me. Any ideas how to do this, because when I attack another player my player damage goes down instead.

I attached it to other actor and still… Thanks for spotting it though.

I think your cast is failing. there is nothing attached to object node… it usually dosent like that.

You may Have to cast from there to “ericbp”

pull off base character and type cast to and see if Eric Bp is an option… if so cast to Eric Bp

ericbp does work but I’m making a multiplayer game and (thus why i created base character).

ericbp does work but I’m making a multiplayer game and (thus why i created base character). I need eric’s hand collider to hit other characters too.