Why does my set actor location fail?
I want to spawn a projectile on LMB, keep it in front of the player and on LMB release shoot it.
My problem is, when I use set actor location in my projectile BP, my player gets moved around weirdly.
Why doesnt it work? Thanks
asked Feb 15 '18 at 11:35 AM in Blueprint Scripting
I think it's because you are trying to put the projectile and player in EXACTLY the same world location.. so the collision in your player is moving you
answered Feb 15 '18 at 11:53 AM
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