Easy way to add hitbox/collision detection to existing static environment in map?
Hi! I'm wondering if there is an easy way to add collision detection/hitbox to existing static environment in map?
I have already created a blueprint that contains logic for collision and in viewport i have a box collision that i want to add on static elements in map but i don't want to add it manually to all trees, stones and other obstacles in my level, is there any easy way to do this?
asked Feb 15 '18 at 01:45 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here