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FPS Template - How do I set a delay in between shots?

In the most recent FPS template, how would I set a one-second delay in between every gunshot? Somebody asked this already, but it was for the old template & blueprints. Thanks!

Product Version: UE 4.14
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asked Feb 15 '18 at 08:39 PM in Blueprint Scripting

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below you will see a very basic way to accomplish this. basically have a branch node whos bool is a variable (canFire). if the bool is true the player can fire, if its false then they cant. so when they do fire you set the value of canfire to false then have a delay of the time you want til they can fire agian and set canfire to back to true

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answered Feb 16 '18 at 01:32 AM

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