Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

How to use shaders in the editor?

If I declare a global shader in my code using the tutorials available, it works, compiles, and UE4 opens perfectly...seems like it should be somewhere, but WHERE?... I've only seen one example where I should create a c++ function that sends data to the gpu, etc.

How do artists use global shaders in the editor? is it in the material editor? Where are the shaders? . I've seen people using Custom nodes to add HLSL code, but what if I've declared a usf file and loaded it using a class and Macros? Is it necessary to write a function to send the data and use the shader in the gpu?.

Where is my shader located? Can I see the list of shaders declared and loaded?


Product Version: UE 4.18
more ▼

asked Feb 16 '18 at 12:31 PM in Rendering

avatar image

189 9 13 18

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question