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UPROPERTY meta specifier not working

Hi all,

I have an implementation problem with meta specifiers apparently in VS 2017 with UE 4.18. I am also using Visual Assist.

I'm just getting into C++ and this is the first time I've tried to use the meta specifier for a UPROPERTY. My implementation doesn't recognize meta specifier (doesn't highlight properly), and then i get these compile errors. I discovered this while doing a tutorial. The instructors implementation worked fine. I think he is using VS 2015 though.

would a kind soul clue me in on what might be wrong with my implementation?

(Not highlighting properly) ![alt text][1] [1]: /storage/temp/230932-metatagissue.jpg

Errors: ... error : Expected a metadata key ... -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.

If I remove the meta specifier everything compiles fine.

Product Version: UE 4.18
metatagissue.jpg (13.6 kB)
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asked Feb 16 '18 at 08:16 PM in C++ Programming

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delete extra comma after "ClampMax" word )

it's compiled:

 UPROPERTY(EditDefaultsOnly, Category="Player", meta = (ClampMin = 0.1, ClampMax = 100))
 float ZoomInterpSpeed;
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answered Aug 14 '19 at 08:33 AM

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