Disappearing lights and objects

On certain distance, all objects lights and even player are disappearing…

What setting is responsable for that?

In game or in editor?

Do you have a cull distance volume there?

In editor- if i fly away far enought in perspective mode- they disappear (not happening in front view)
In game- they disappear in certain areas. Starting where player start atm

Nope.

231007-asdasd.png

My tilemap material is translucent lit, but when I set it to masked unlit- those objects appear back, but some sprites become entirely black

Does setting all lights to Movable help?

It doesn’t :frowning: