Which blueprint type should i use in creating a driving simulator

Hi there, im a rookie when it comes to creating software and games but i would like to know which blueprint type would be the most appropriate in creating a driving simulator in which i can interact with the outside world?

its not just going to be one blueprint its going to be a combination of things that make up the whole. a driving sim is actually going to be a large and complex undertaking. if your new then i would suggest working on something smaller and simpler as your first project. find some tutorials and follow those so you can learn the basics of scripting and how blueprint and its nodes function. you will need to become more familiar with what nodes do and learn how they work.

if you really want to start with making something with cars then im pretty sure theres a vehicle tutorial series by epic. from here go to the top of the page and and find resources then video tutorial. ive also linked it below

https://docs.unrealengine.com/latest/INT/Videos/