Custom anim notifies not working with sequencer

Actually i have two issues here…

  1. earlier i was playing montage for animations and all notifies were working just fine, but i have no idea why doubling the rate scale messed up my animation in gameplay , even though it was fine in montage preview…
  2. so i switched to sequencer itself in blueprints instead for playing montage, but now all those custom notifies
    are not working with sequencer… please help

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks