Tank Physics using Physx

Hii I am trying to create tank movement using Nvidia Physx. From looking into the nvidia documentation and source code I found that there is already support for Tanks in Physx. There is class for tank that is PxVehicleDriveTank.Now the question is does UE4 has wrapper for that class, just like for 4W cars or do I have to write on my own?If not then how do I start?

Bump :frowning: Any help would be appreciated

#include “PhysX_3.4/Include/vehicle/PxVehicleDriveTank.h”