How can I randomize attack animations?
Hi guys, I've made a character who can make only one attack animation. Somebody knows how I can make my character playing more animations pressing only one key?
asked Feb 18 '18 at 03:04 PM in Blueprint Scripting
When your character attack, i assume you have some bool or function which starts the attack right? Well create a random integer when key is pressed in range of your number of attack animations...
and use Blend By Int node in your animation blueprint: https://docs.unrealengine.com/latest/INT/Engine/Animation/NodeReference/Blend/
or if you using montage just where you input montage just do a select node and input the int as selector :)
answered Feb 28 '18 at 12:24 PM
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