Decal Material recompiling all shaders
I have a problem using Decals .. i created a new material and changed the material domain to Decal to use it with my decal in the scene but the problem is whenever i make any small change to this material all the shaders are recompiling again automatically and this process takes a very long time every time i try to change anything and i can't preview my changes until the recompiling is done.
Does anyone has a solution or workaround for this problem?
asked Feb 20 '18 at 12:06 AM in Rendering
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