How do I switch players in ue4 after a matinee?
I currently have a world set up where I can move around in third person and climb on things. I want to also add a way to grapple and swing off stuff but I have tried combining the two and they don't work together. I want to know after I trigger a matinee cinematic sequence, how to switch my 3rd person character to another one which would be for rope swinging/grappling. I currently have 2 projects: one is the climbing ability for the third person template character and the other is rope swinging for the third person character template also. How can I automatically switch between these two different characters during the matinee so the player won't notice a change and be able to rope swing?
asked Feb 20 '18 at 12:59 AM in Using UE4
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