I was just wondering if you are able to export just the trunk from SpeedTree. I am trying to create a destructible mesh but I dont want it to fracture the leaves. Thanks in advance!
Hello,
We are not able to help out too much with your question, as it is a SpeedTree related one and we are Unreal Engine support. I was able to locate this information though:
id=custom_mesh_trunk
It seems to be a guide for getting just a trunk into speedtree. It would seem that you could also set it to not generate any limbs or leaves, thus leaving you with just a trunk. Please let us know if this helps or if you have any difficulties with the engine.
Thank you,