Custom UK2Node doesn't compile in development mode
I have a custom
In the build.cs file the following dependencies are added (a lot of them to be safe) :
The error is the following :
UPDATE: I found an answer on the forums that might help, I haven't tried it out myself yet, but perhaps someone else can try it out: https://answers.unrealengine.com/questions/41509/extending-editor-engine.html
Thanks for any useful input that may help in order to solve this issue!
We seems to have the same problem, I'd really like to have some answer from an Epic staff. Noone really found a solution about this error.
answered Mar 06 '18 at 08:01 AM
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