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Performance issues

I have a i7 and gtx 1060... I can run games like battlefront or the witcber in super high settings and good resolution. So why is it that only with a few objects (around 50000 tris), 60 lights(set not to produce shadows) and no textures am i dropping to things like 15-25 fps?? (I have no LODs... i could think the issues have to do with shadows but 0 idea. Please help me.... all objects are static

Product Version: UE 4.18
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asked Feb 21 '18 at 01:05 PM in Rendering

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You could try using the console command "stat unit" and profile what is actually causing the frame drop. For more info check this link out https://www.unrealengine.com/en-US/blog/how-to-improve-game-thread-cpu-performance

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answered Feb 21 '18 at 01:22 PM

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