Import FBX mesh with anims from Motionbuilder
Hi im wondering how to do this, the documentation breezily says *"The FBX animation import pipeline allows for importing both a Skeletal Mesh and animation all at once". What happens is the thing whirs for about half an hour slowing importing then the mesh comes in upside down with no animation.
asked Jul 29 '14 at 03:19 PM in Using UE4
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