Lighting for blood impacts is off
I've tried two different types of blood impact decals (currently I'm using the FXVille Blood FX pack from the marketplace) and the blood decals are bright red, completely unreal looking. If I play the game in "Unlit" mode, it looks like normal, darker blood. My first thought is the lighting isn't right but I haven't been able to figure out how to change it. Any help would be appreciated.
asked Feb 21 '18 at 04:39 PM in Rendering
This can be a number of things, what kind of lighting are you using? Static Precomputed or Dynamic? do you have a post process volume in your level? does it shade better directly in the sunlight or in a darker room?
here is what I am thinking that could cause this and potential fix
IF that does not work let me know I may have more solution's for you!
answered Feb 21 '18 at 09:59 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here