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Previous position/velocity in material (no bp)

I'm hoping someone knows a way to either store and retrieve next frame a value in a custom node or if there's any HLSL code to get the last position. I want to avoid BP setting parameter as I could have hundreds at any time needing access to it every frame. Velocity would work too as it's the end goal.

Thanks

Product Version: UE 4.18
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asked Feb 21 '18 at 07:52 PM in Rendering

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infinidox
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answered Feb 21 '18 at 11:33 PM

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Luos
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