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have some way to create limit area to light actor?

Hello, i wanna know if is possible create a limitation to specific light actor by BP or any other set up. I get some problems with lights that are overlaping mesh face even with the high res lightmaps and corrects uv's, and i think that maybe i can create a limitation to specific light actor to not overlaping the walls ( in this case ).

Thanks for your atention.

Product Version: UE 4.18
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asked Feb 21 '18 at 07:42 PM in Rendering

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Kasyad
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I would look into light channels

https://docs.unrealengine.com/latest/INT/Engine/Rendering/LightingAndShadows/LightingChannels/

I have not used this function yet but it may help you achieve what your striving for.

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answered Feb 21 '18 at 09:49 PM

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KTR19
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avatar image Kasyad Feb 22 '18 at 04:01 PM

Thanks, is not exactly what i want, but it's so near. I'll try use this method, thanks again.

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