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How to spawn second player using second gamepad input in local multiplayer

Hi there i have a game that supports local multiplayer with hot seat mode. Player 1 is playing the game using his gamepad (PC) but then second player walks in and he wants to join... so he grabs his gamepad and press START to join. Nothing happens :( Now i have to press START on 1st player gamepad because second player has no controller spawned and no pawn to recive input. How to fix this?

I have tried to use Create player without spawning pawn but controller doesnt show up on map and input is still not recived for second gamepad. I wish not to spawn all players at begin play and then hide second pawn until he clicks START, this is bad.

Any advice ?

Product Version: UE 4.18
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asked Feb 22 '18 at 11:14 PM in Blueprint Scripting

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Dziobson
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avatar image Kill3rPT Mar 18 '18 at 12:12 AM

do you find a solucion? I have the same issue.

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