How to spawn second player using second gamepad input in local multiplayer
Hi there i have a game that supports local multiplayer with hot seat mode. Player 1 is playing the game using his gamepad (PC) but then second player walks in and he wants to join... so he grabs his gamepad and press START to join. Nothing happens :( Now i have to press START on 1st player gamepad because second player has no controller spawned and no pawn to recive input. How to fix this?
I have tried to use Create player without spawning pawn but controller doesnt show up on map and input is still not recived for second gamepad. I wish not to spawn all players at begin play and then hide second pawn until he clicks START, this is bad.
Any advice ?
asked Feb 22 '18 at 11:14 PM in Blueprint Scripting
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