Dynamic resolution scaling

Hello everyone,

I’m interested in implementing Dynamic resolution scaling in my game, and I read somewhere that UE4 has recently implemented that.

Does anyone have documentation or any pointers on how to enable this functionality.

Thanks

Thats coming with 4.19 or 4.20 (im not sure… was highlighted with 4.19 news as i remember)
so dont search… right now, but 4.19 is really clooose…

Thank you, I’ll keenly await the release of 4.19