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how to blur background elements in 2.5D environment

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This is the effect I am going for - but I am having trouble getting it to look right - Do I do this with Depth Of Field settings? If I am using 3D elements in my background - what should I do to get such an effect?

Product Version: UE 4.18
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asked Feb 23 '18 at 11:53 PM in Rendering

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avatar image Ghostblades Feb 24 '18 at 12:51 AM

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I have tried this - and it sorta got me the result I want although I am unsure of how expensive this is compared to post process DOF

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