Hello,
I am replicating a large array of character sheets in an rpg game.
Each CS is about 6 ko of text.
So with the current 65536 o limit (Projects Settings/ Engine - network / Replication / Max Array Memory) i’m hitting the roof with ~12 CS, which is very little.
Apparently the editor forbids any amount > 65 ko.
This problem was already described in this old question:
Now the limit has been made a parameter in the settings, but it can only be decreased, still no way to go beyond 65ko.
Any chance this limit can be officially increased ?
x8 or x16 would be great.
Thanks
Cedric