How to make Nav Mesh Volume endless?

Im making a game similar to endless runner, however i have ai in mine.
i was able to get the ai moving well on the platforms, however the nav mesh volume only reached a couple platforms ( shown by the green thing on the platforms).
My game is endless, so i need the nav mesh volume to be endless also. How would i go about this? thanks.

intrested too

What about moving nav mesh with player? Or simply move platforms back and don’t move nav mesh and player at all?

usually with an endless runner game the environment moves and the player stays stationary.

its about ‘runner game’, and yes the question is about it ) , but i actuay intrested in how to make it work with endless 3d procedural world and multiple ai

then use first answer, just get player x (or y) and move nav mesh with player.

Project Settings\Engine - Navigation System\Navigation Enforcing\Generate Navigation Only Around Navigation Invokers

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