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How to make Nav Mesh Volume endless?

Im making a game similar to endless runner, however i have ai in mine. i was able to get the ai moving well on the platforms, however the nav mesh volume only reached a couple platforms ( shown by the green thing on the platforms). My game is endless, so i need the nav mesh volume to be endless also. How would i go about this? thanks.

Product Version: UE 4.18
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asked Feb 24 '18 at 08:36 PM in Blueprint Scripting

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avatar image ilias48rus Apr 09 '18 at 05:55 PM

intrested too

avatar image ThompsonN13 Apr 11 '18 at 02:25 PM

usually with an endless runner game the environment moves and the player stays stationary.

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1 answer: sort voted first

What about moving nav mesh with player? Or simply move platforms back and don't move nav mesh and player at all?

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answered Apr 11 '18 at 11:01 AM

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avatar image ilias48rus Apr 11 '18 at 06:36 PM

its about 'runner game', and yes the question is about it ) , but i actuay intrested in how to make it work with endless 3d procedural world and multiple ai

avatar image SpynderYT Apr 11 '18 at 06:39 PM

then use first answer, just get player x (or y) and move nav mesh with player.

avatar image ilias48rus May 29 '18 at 01:57 AM

Project Settings\Engine - Navigation System\Navigation Enforcing\Generate Navigation Only Around Navigation Invokers

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