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How do I get random point on sphere surface?

I'm trying to make obstacles to spawn on a sphere. Is there a way to make them spawn with a rotation based on place on sphere, randomly and with a delay?

Product Version: UE 4.18
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asked Feb 25 '18 at 06:49 PM in Blueprint Scripting

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Delay is a separate question but it's easy to get a random point on the surface of a sphere. You want to get a random unit vector and then multiply that by the radius of the sphere.

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answered Feb 25 '18 at 08:28 PM

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avatar image Jin_VE Feb 25 '18 at 08:30 PM

Oh, and that just gets you the local offset. You still need to add it to the sphere's location to get the actual location in world space.

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