How replication MAP values
He all, on my project a have logic create around map values, but it work correct onlu in singel game. In server-client I need set replication, but this value dose't support it. I find same post in this сommunity: https://answers.unrealengine.com/questions/593121/can-you-replicate-map-and-set-variables.html#comment-593121-form Can anyone help with this problem?
asked Feb 26 '18 at 09:00 AM in Blueprint Scripting
Maps currently not supported to be replicated through unreal networking with current engine version (4.18) Maybe one time epic will add that, but you should use tarrays if you wanna replicate those structs
answered Feb 28 '18 at 08:30 AM
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