Create a UMG on screen keyboard

I am trying to create a UMG on screen keyboard, but whenever I click a button the input field looses focus.


I followed this https://docs.unrealengine.com/latest/INT/Engine/UMG/HowTo/VirtualKeyboards/WidgetSetup/index.html

Setting my buttons to isfocusable to false on each button. But the “Editable Text” field still looses focus

I am trying to this 100% within the UMG basically letting the user set there charactername and other config stuff. So that example is exactly the same was what I needed either