Project crashes on startup (C++)
Having some problems, UE4 crashes at 71% when opening my project. Compiles fine in Visual Studio though.
I've tried removing Binaries folder and rebuilding project in VS - Compiled successfully but still doesn't work.
Tried removing the maps in case that was it - no change
Tried removing Autosave folder - nothing
I cannot see anything noticeable in the log files, please can someone help?
See attached log files here
asked Feb 27 '18 at 11:08 AM in C++ Programming
Ok, managed to get it to work by removing the Saved, Interm and binaries folders, the .sln Right clicked the project and generated visual studio etc.. Loaded the solution up in VS and built solution.
Hopefully this could help someone else.
CrashDump say you have nullpointer, because its happens when you start editor i guess you did something wrong in some class Constructor (like you tried to getworld, or something like that)
answered Feb 27 '18 at 01:41 PM
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