Sprite Component is Inherited

In the viewport for my NewCharacter, on the components tab it states that the capsule component, the arrow component and the sprite are all inherited from C++. When I attempted to go to the header file itself to change it to allow me to change the sprite by clicking “Open PaperFlipbookComponent.h”, an error occurred stating that the file could not be found. So I looked for myself and I couldn’t find it either. I’m trying to set a flipbook to the source flipbook, but because the sprite component is inherited I am not allowed to change it. I still don’t know what to do to resolve this. Please help me, thank you.