Cook Succeeds, But No .exe Generated?
I have a Unreal project that I migrated from 4.13 to 4.17 . When I "Cook Content for Windows" , the cook succeeds and the messages COOK COMMAND COMPLETED and BUILD SUCCESSFUL and ExitCode=0 appear, much to my content. But when I looked in the Saved/Cooked/WindowsNoEditor folder of my project, there was no .exe there! There were only two folders there. I did a windows search to confirm that there are no .exe s anywhere in those folders.
I did migrate the projects from 4.13 and I did manually edit the CS build files, so I'll paste them here in case there's anything wrong with them:
asked Feb 27 '18 at 06:50 PM in Packaging & Deployment
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