Importing fbx but textures not importing properly
Hey guys! So I've got this model from turbosquid : https://www.turbosquid.com/3d-models/max-surgery-room/742795 but when I import it into UE4 it gives me white textures (attached the example below). I have textures files too with the model but I can't figure what the base color will be as there are too many texture files (attached the picture of texture files too) Any help would be appreciated. Thank you alt text
asked Feb 28 '18 at 07:01 AM in Rendering
Maybe the materials that are set in your 3D application are not Unreal compatible /like vray/.
So or you set them there like standard materials keeping their texture map /there is even a script for it in 3ds max.../ and then they will be imported with the meshes /they still have but the incompatibility "cleared" them/
Or you can recreate the materials in Unreal...
answered Mar 01 '18 at 01:14 AM
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