x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Differences in shading between 4.2.1 and 4.3?

Hello everyone.

I converted my project from 4.2.1 to 4.3, and at first, everything looks fine. But when I build lighting in 4.3, my floor changes. It has less reflections and I think the normal map is less noticeable too. Here are some screenshots:

alt text alt text

(The deformations are because of a heat shader I made).

Anyone know what could be the reason?

Product Version: Not Selected
Tags:
comparison.jpg (68.0 kB)
comparison.gif (64.3 kB)
more ▼

asked Jul 29 '14 at 11:37 PM in Rendering

avatar image

PacoChan
340 24 22 202

(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

Here are the release notes: https://www.unrealengine.com/blog/unreal-engine-43-release

There are a couple of lighting and reflection updates in there. Like different resolution SSR, skylight with indirect lighting etc...

more ▼

answered Aug 24 '14 at 12:27 PM

avatar image

Roel
2.4k 69 42 141

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question