Scene Capture 2D lighting issue

Hello there,
I’m actually using some scenecapture2d in a scene to capture one single element.
My problem is that when selecting this element in scenecapture’s ShowOnly Actors list, the shadowing of the scene goes wrong (logical, since the environnemetn elements are not show to the scene capture).

Is there a way to hide some parts of my scene to the SceneCapture, in order to ensure my lighting will be correct, even if only one actor is visible on the capture ?

Fig 1 : how it should render (persp view on the right)] :

Fig 2 : how it actually renders :