Problem with my smooth ZoomIn/Out

Hi,
I have created a zoom system who should work … But it don’t work obviously :slight_smile:
If you see something wrong in my blueprint scripting or other please tell me !
Here is my camera that i have set like a character.

This is my controller blueprint who will call the ZoomIn/out event by scrolling.

And this is my character blueprint who show you the smooth zoom fonctionnality based on a curve.

Like you see it should be work ! I’m sure that is a uncheck problem.

Thanks for reading me

Hey, can you post a screenshot from your curve too?

Oh wait i see it…
Your Gamemode configured to use default pawn and default controller instead of your pawn and your controller!!
Create a new gamemode class and configure your character as default pawn and your playercontroller as default pawn

Thanks for your relevant answer ! So i have created my own gamemode called “ESE gamemode” But now i can’t access to the view of my camera when I click on the play button ! :confused:

And this is my curve

You need create a player start and put into exact same position as your pawn has before… :slight_smile: