How to use auto landscape heightmap/slope and also be able to paint with other textures?
For a while now i've been struggling with this. I want to be able to have rock and grass textures based on slope/heightmap but also be able to paint with other textures like roads and wood and other stuff. I already know how to do the separate things but I can't figure out how to use both functions for my landscape.
Here's how I tried to solve it:
If anyone knows how to use both functions on the same terrain could you please tell me? :)
asked Mar 02 '18 at 02:55 PM in Using UE4
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