No sound when playing as dedicated server
I have sound on the Editor and I have sound if played as standalone on both client and server. When I tick the "dedicated server" option, there's no sound.
I've checked that the Enable Game Sound is checked in Editor Preferences - Level Editor - Play.
I've tried checking and unchecking the single process option as well.
I don't think it's a replication issue, I thought it could be. But then it would not work either when having two players, and it does work, only the standalone option jinx it. To be certain, I also created a spawn audio on location which is triggered by a key. Agreed that should only work on the client triggering it, I believe, but it doesn't anyway. I also tried spawning audio on a run on server custom event, triggered by the keypress. No success.
I also tried ticked create audio device for every player on editor preferences -> play, I don't know what that does, but it didn't work anyway.
Is this a bug? I don't know what else to do to fix it.
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