Binding a Cinematic to a UMG button.

So I’m working on a project that needs to have a cinematics option. I’ve seen this in some work by others, one particularly was the lake house found on UE4Arch. There was a UMG button that allowed me to play some cinematics rendered in the engine and I’ve done the Googling and trial and error of other nodes but I’ve not been able to crack it yet. Could any help try to make a cinematic (made with the level sequencer as it’s more up to date) play from a button in the UI? Thanks in advance.

Any more information that is required, please let me know.