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Packaging Error, Bad Name Index, Accessing non existent Folders

Hi there, i am trying to package my Project but its always failing.

I am getting this in the Output Log.

At the warnings, i dont understand why it is trying to access the Paranoia folder since this folder does not exist anymore and i do not reference anything from inside there.

The game runs fine in the viewport and as standalone.

However, the main issue here seems to be the Bad Name Index errors and i dont know what that is about.

Thanks !

UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/SurvivalTutorial.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/SurvivalTutorial.uproject" -cook -stage -archive -archivedirectory ="C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Paranoia" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\chris\Documents\Unreal Projects\SurvivalTutorial\SurvivalTutorial.uproject UATHelper: Packaging (Windows (64-bit)): BUILD COMMAND STARTED UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe SurvivalTutorial Win64 Development -Project="C:\Users\chris\Documents\Unreal Projects\SurvivalTutorial\SurvivalTutorial.uproject" "C:\Users\chris\Documents\Unreal Projects\SurvivalTutorial\SurvivalTutorial.uproject" -NoUBTMakefile s -remoteini="C:\Users\chris\Documents\Unreal Projects\SurvivalTutorial" -skipdeploy -noxge -generatemanifest -NoHotReload UATHelper: Packaging (Windows (64-bit)): Took 1,2777266s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe SurvivalTutorial Win64 Development -Project="C:\Users\chris\Documents\Unreal Projects\SurvivalTutorial\SurvivalTutorial.uproject" "C:\Users\chris\Documents\Unreal Projects\SurvivalTutorial\SurvivalTutorial.uproject" -NoUBTMakefile s -remoteini="C:\Users\chris\Documents\Unreal Projects\SurvivalTutorial" -skipdeploy -noxge -NoHotReload -ignorejunk UATHelper: Packaging (Windows (64-bit)): Target is up to date UATHelper: Packaging (Windows (64-bit)): Total build time: 4,18 seconds (NoActionsToExecute executor: 0,00 seconds) UATHelper: Packaging (Windows (64-bit)): Took 4,4007253s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Windows (64-bit)): BUILD COMMAND COMPLETED UATHelper: Packaging (Windows (64-bit)): COOK COMMAND STARTED UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project C:\Users\chris\Documents\Unreal Projects\SurvivalTutorial\SurvivalTutorial.uproject UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.18\Engine\Programs\AutomationTool\Saved\Cook-2018.03.03-14.21.29.txt UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\chris\Documents\Unreal Projects\SurvivalTutorial\SurvivalTutorial.uproject" -run=Cook -NoLogTimes -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files\Epic Games\UE_4.18\Engine\Programs\Automa tionTool\Saved\Cook-2018.03.03-14.21.29.txt" -stdout -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: SurvivalTutorial UATHelper: Packaging (Windows (64-bit)): LogInit: Display: RandInit(779968639) SRandInit(779968639). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/ControlRig/Binaries/Win64/UE4Editor-ControlRig.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/ControlRig/Binaries/Win64/UE4Editor-ControlRigEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3709383). UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/chris/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP AllDesktopTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP MacClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP MacNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP MacServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP MacTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP WindowsClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP WindowsServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP WindowsTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ASTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ATCTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_DXTTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ETC1TargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_ETC2TargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_MultiTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP AndroidTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP HTML5TargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP IOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP TVOSTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP LinuxClientTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP LinuxServerTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTemp: Display: Loaded TP LinuxTargetPlatform UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked content cleared for platform WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.045 seconds for platforms WindowsNoEditor iterative false UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/Black -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineSounds/Master -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Node -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Node.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Main -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/Xray -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/ViewportInteractionAssetContainerData -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/ViewportInteractionAssetContainerData.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for ViewportInteractionAssetContainerData. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/SplitComponents -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridPlaneMesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_PickUp -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Down -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Up -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Selection_Changes -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleIndicator -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleQuarter -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/StartRotationHandleIndicator -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoFreeRotation -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoFreeRotation.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoFreeRotation.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/TranslateArrowHandle -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Key -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBold -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoLight -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /AppleARKit/ARKitCameraMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/AppleARKit/Content/ARKitCameraMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat4.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Meshes/GearVrController -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Meshes/GearVrController.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Materials/GearVRControllerMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Materials/GearVRControllerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Textures/GearVRController_AO -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_AO.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Color -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Color.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /OculusVR/Textures/GearVRController_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/Oculus/OculusVR/Content/Textures/GearVRController_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/VREditorAssetContainerData -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/VREditorAssetContainerData.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for VREditorAssetContainerData. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksB -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/T_VivePreController_EM -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksA -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/CursorPointer -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/CursorPointer.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/HoverMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/TranslucentHoverMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_End -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_Start -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Close -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Drop -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Open -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Pick_Up -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Floating_UI_Open-001 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Radial_Menu_FadeOut -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Teleport_Mode_Entered -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Close -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Move -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerDiffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerSpec -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Disk -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/DiscMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/KeyDiskMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/SM_Radial_Pointer -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/UI/ArrowMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Paper2D/DummySprite -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /ControlRig/M_Manip -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/ControlRig/Content/M_Manip.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/ControlRig/Content/M_Manip.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/CameraOffset -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/CameraOffset.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/CameraOffset.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /MediaCompositing/DefaultMediaPlaneMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Media/MediaCompositing/Content/DefaultMediaPlaneMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Media/MediaCompositing/Content/DefaultMediaPlaneMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkthrough -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineFonts/Faces/RobotoTiny -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/SequenceRecorder/Countdown -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/SequenceRecorder/RecordingIndicator -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /ControlRig/M_Traj -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/ControlRig/Content/M_Traj.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/ControlRig/Content/M_Traj.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /ControlRig/T_Traj -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/ControlRig/Content/T_Traj.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Experimental/ControlRig/Content/T_Traj.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Cube -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Sphere -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Cylinder -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Cone -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/BasicShapes/Plane -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package ../../../Engine/Content/EngineMaterials/DefaultBloomKernel.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/DefaultBloomKernel -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/Color_checker -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/Color_checker.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/Color_checker.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: Bad name index -1/82 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/ThirdPerson_AnimBP -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/ThirdPerson_Jump -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPerson_Jump.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPerson_Jump.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_Loop -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_Start -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/IdleSneakBP -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/IdleSneakBP.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/IdleSneakBP.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/Crouching_Idle -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/Crouching_Idle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/Crouching_Idle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/Sneaking_Forward_2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/Sneaking_Forward_2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/Sneaking_Forward_2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/ThirdPersonIdle -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPersonIdle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPersonIdle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/ThirdPersonWalk -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPersonWalk.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPersonWalk.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Footsteps/PlayerFootsteps -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/PlayerFootsteps.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/PlayerFootsteps.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Footsteps/Step1 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step1.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step1.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Footsteps/Step10 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step10.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step10.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Footsteps/Step2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Footsteps/Step3 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step3.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step3.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Footsteps/Step4 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step4.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step4.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Footsteps/Step6 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step6.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step6.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Footsteps/Step7 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step7.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step7.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Footsteps/Step8 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step8.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step8.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Footsteps/Step9 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step9.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/Step9.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/ThirdPerson_Swim_2D_2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPerson_Swim_2D_2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPerson_Swim_2D_2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Animations/Swimming -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Animations/Swimming.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Animations/Swimming.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Animations/Treading_Water_Anim_mixamo_com -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Animations/Treading_Water_Anim_mixamo_com.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Animations/Treading_Water_Anim_mixamo_com.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Blueprints/EnumMovementMode -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Blueprints/EnumMovementMode.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Blueprints/EnumMovementMode.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDBlueprints/ActionInterface -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/ActionInterface.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/ActionInterface.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDBlueprints/HUDWidget -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/HUDWidget.uasset UATHelper: Packaging (Windows (64-bit)): LogUMG: Display: Widget Class HUDWidget_C - Template Initialized. UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/HUDWidget.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDBlueprints/InventoryStruct -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/InventoryStruct.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/InventoryStruct.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDBlueprints/SurvivalSafeGame -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/SurvivalSafeGame.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/SurvivalSafeGame.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDBlueprints/InventorySlotHUD -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/InventorySlotHUD.uasset UATHelper: Packaging (Windows (64-bit)): LogUMG: Display: Widget Class InventorySlotHUD_C - Template Initialized. UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/InventorySlotHUD.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDBlueprints/KeyDataTable -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/KeyDataTable.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/KeyDataTable.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/Banane -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/Banane.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/Banane.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/FEASFBI_Font -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/FEASFBIFont.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/FEASFBIFont.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/FEASFBI -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/FEASFBI_.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/FEASFBI_.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/Ghastly_Panic_Font -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/Ghastly_Panic_Font.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/Ghastly_Panic_Font.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/Ghastly_Panic -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/Ghastly_Panic.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/Ghastly_Panic.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/balken_gefullt -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/balken_gefullt.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/balken_gefullt.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/balken_normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/balken_normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/balken_normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/Flash_Empty -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/Flash_Empty.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/Flash_Empty.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/Flash_Full -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/Flash_Full.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/Flash_Full.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Test -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Test.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Test.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Boots -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Boots.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Boots.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Boots_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Boots_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Boots_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Boots_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Boots_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Boots_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Boots_Specular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Boots_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Boots_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Cornea -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Cornea.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Cornea.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Cornea_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Cornea_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Cornea_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Cornea_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Cornea_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Cornea_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/embed_hair_male -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/embed_hair_male.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/embed_hair_male.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/embed_hair_male_Bump -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/embed_hair_male_Bump.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/embed_hair_male_Bump.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Eye -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eye.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eye.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/DebugEditorMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugEditorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugEditorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/embed_hair_male_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/embed_hair_male_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/embed_hair_male_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/embed_hair_male_Opacity -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/embed_hair_male_Opacity.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/embed_hair_male_Opacity.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/embed_hair_male_Specular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/embed_hair_male_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/embed_hair_male_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Eye_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eye_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eye_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Eye_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eye_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eye_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Eyelash -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eyelash.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eyelash.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Eyelash_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eyelash_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eyelash_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Eyelash_Opacity -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eyelash_Opacity.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eyelash_Opacity.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Eyelash_Specular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eyelash_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Eyelash_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Fingernail -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Fingernail.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Fingernail.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Fingernail_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Fingernail_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Fingernail_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Fingernail_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Fingernail_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Fingernail_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Fingernail_Specular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Fingernail_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Fingernail_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Jeans -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Jeans.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Jeans.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Jeans_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Jeans_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Jeans_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Jeans_Specular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Jeans_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Jeans_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Lower_Teeth -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Lower_Teeth.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Lower_Teeth.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Lower_Teeth_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Lower_Teeth_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Lower_Teeth_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Lower_Teeth_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Lower_Teeth_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Lower_Teeth_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Lower_Teeth_Specular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Lower_Teeth_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Lower_Teeth_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Shirt -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Shirt.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Shirt.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Shirt_Specular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Shirt_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Shirt_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Skin_Body -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Body.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Body.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Skin_Body_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Body_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Body_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Skin_Body_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Body_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Body_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Skin_Body_Specular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Body_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Body_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Skin_Head -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Head.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Head.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Skin_Head_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Head_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Head_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Skin_Head_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Head_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Head_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Skin_Head_Specular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Head_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Skin_Head_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Tongue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Tongue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Tongue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Tongue_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Tongue_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Tongue_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Tongue_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Tongue_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Tongue_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Tongue_Specular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Tongue_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Tongue_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Upper_Teeth -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Upper_Teeth.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Upper_Teeth.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Upper_Teeth_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Upper_Teeth_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Upper_Teeth_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Upper_Teeth_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Upper_Teeth_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Upper_Teeth_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Test_PhysicsAsset -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Test_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Test_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/CameraAnimations/WalkingCameraShake -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/CameraAnimations/WalkingCameraShake.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/CameraAnimations/WalkingCameraShake.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Taschenlampe/Taschenlampe -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Taschenlampe/Taschenlampe.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Taschenlampe/Taschenlampe.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Taschenlampe/1 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Taschenlampe/1.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Taschenlampe/1.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Taschenlampe/2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Taschenlampe/2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Taschenlampe/2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Taschenlampe/3 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Taschenlampe/3.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Taschenlampe/3.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Taschenlampe/4 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Taschenlampe/4.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Taschenlampe/4.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Jeans_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Jeans_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Jeans_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Shirt_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Shirt_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Shirt_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Shirt_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Shirt_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Shirt_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Ethan/Upper_Teeth_Specular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Upper_Teeth_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Ethan/Upper_Teeth_Specular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/ClothMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/BSPVertex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Maps/Entry -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: Bad name index -1/91 UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: Bad name index -1/76 UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: Bad name index -1/77 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/JillBP -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/JillBP.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/JillBP.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Jill -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Jill_HiMidRes_Body_MAT -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_Body_MAT.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_Body_MAT.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Jill_HiMidRes_diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Jill_HiMidRes_normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Jill_HiMidRes_specular -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_specular.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_specular.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Jill_HiMidRes_Eyes_MAT -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_Eyes_MAT.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_Eyes_MAT.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Jill_HiMidRes_EyeSpec_MAT -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_EyeSpec_MAT.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_EyeSpec_MAT.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Jill_HiMidRes_Gown_MAT -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_Gown_MAT.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_Gown_MAT.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Jill_HiMidRes_Hair_MAT -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_Hair_MAT.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_Hair_MAT.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Jill_HiMidRes_Teeth_MAT -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_Teeth_MAT.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_HiMidRes_Teeth_MAT.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Jill_PhysicsAsset -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Jill_Skeleton -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Jill_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonBehavior -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonBehavior.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonBehavior.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonBlackboard -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonBlackboard.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonBlackboard.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/Enum_EnemyAIState -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/Enum_EnemyAIState.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/Enum_EnemyAIState.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/BTD_IsInAttackRange -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTD_IsInAttackRange.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTD_IsInAttackRange.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonAIController -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAIController.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAIController.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/BTS_FaceTarget -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTS_FaceTarget.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTS_FaceTarget.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/BTS_SearchCheckStimulus -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTS_SearchCheckStimulus.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTS_SearchCheckStimulus.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonAIBP -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAIBP.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAIBP.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonAnimBP -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimBP.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimBP.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonAnimations/Idle_Anim -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Idle_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Idle_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/Demon_Skeleton -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/Demon_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/Demon_Skeleton.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonWalkRun -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonWalkRun.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonWalkRun.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonAnimations/Standard_Run_Anim -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Standard_Run_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Standard_Run_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Footsteps/DemonFootsteps -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/DemonFootsteps.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Footsteps/DemonFootsteps.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/DemonstepAttuniation -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/DemonstepAttuniation.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/DemonstepAttuniation.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonAnimations/Walking_Anim -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Walking_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Walking_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/Demon -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/Demon.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/Demon.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonMaterial/material0 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/material0.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/material0.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/Demon_PhysicsAsset -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/Demon_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/Demon_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonAnimations/Zombie_Attack_Anim -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Zombie_Attack_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Zombie_Attack_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Suspicious/SuspiciousUP_cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Suspicious/SuspiciousUP_cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Suspicious/SuspiciousUP_cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Suspicious/huh-male -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Suspicious/huh-male.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Suspicious/huh-male.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/BTS_TargetSensedPlayer -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTS_TargetSensedPlayer.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTS_TargetSensedPlayer.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/BTT_MoveToSearchpoint -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTT_MoveToSearchpoint.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTT_MoveToSearchpoint.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/BP_SearchPoint -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BP_SearchPoint.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BP_SearchPoint.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/BTT_MoveToStimulus -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTT_MoveToStimulus.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTT_MoveToStimulus.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/BTT_Suspicious -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTT_Suspicious.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTT_Suspicious.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/BTTask_MoveToAttack -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTTask_MoveToAttack.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTTask_MoveToAttack.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DestroyMemory_Service -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DestroyMemory_Service.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DestroyMemory_Service.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/Roaming_Service -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/Roaming_Service.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/Roaming_Service.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/SetWalkSpeed_Service -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/SetWalkSpeed_Service.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/SetWalkSpeed_Service.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/VisionCheck_Service -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/VisionCheck_Service.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/VisionCheck_Service.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Blueprints/BatteriePickup -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Blueprints/BatteriePickup.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Blueprints/BatteriePickup.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/BatterieMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/BatterieMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/BatterieMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Blueprints/TemplatePickup -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Blueprints/TemplatePickup.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Blueprints/TemplatePickup.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDBlueprints/PickupTextHUD -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/PickupTextHUD.uasset UATHelper: Packaging (Windows (64-bit)): LogUMG: Display: Widget Class PickupTextHUD_C - Template Initialized. UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/PickupTextHUD.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Pipe_180.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Pipe_180.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Basic_Wall.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Cube_Blueprint -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Cube_Blueprint.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Cube_Blueprint.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDBlueprints/ObjectiveChangeActor -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/ObjectiveChangeActor.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/ObjectiveChangeActor.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDBlueprints/ObjectiveChangeActor2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/ObjectiveChangeActor2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/ObjectiveChangeActor2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/InteractCubeTest -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/InteractCubeTest.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/InteractCubeTest.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonMaterial/Alex_R_-Demono_vcols_emissive -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/Alex_R-Demono_vcols_emissive.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/Alex_R-Demono_vcols_emissive.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonMaterial/Demono_normals -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/Demono_normals.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/Demono_normals.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonMaterial/Demono_occlusion -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/Demono_occlusion.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/Demono_occlusion.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonMaterial/Demono_spec -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/Demono_spec.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/Demono_spec.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonMaterial/Demono_vcols -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/Demono_vcols.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/Demono_vcols.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonMaterial/demonoGlos -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/demonoGlos.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonMaterial/demonoGlos.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineSky/T_Sky_Blue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineSky/T_Sky_Stars -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/BatterPickup_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/BatterPickup_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/BatterPickup_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/BatterPickup_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/BatterPickup_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/BatterPickup_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/BatteryPickup_Emmisive -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/BatteryPickup_Emmisive.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/BatteryPickup_Emmisive.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffJaggeed/Cliff_Jagged -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/Cliff_Jagged.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/Cliff_Jagged.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Geometry/Meshes/1M_Cube_Chamfer -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Geometry/Meshes/CubeMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Geometry/Meshes/CubeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Geometry/Meshes/CubeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap_sharedassets/Grass_LayerInfo -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_sharedassets/Grass_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_sharedassets/Grass_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap_sharedassets/Stone_LayerInfo -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_sharedassets/Stone_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_sharedassets/Stone_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/LandscapeMaterial_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/LandscapeMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/LandscapeMaterial_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/LandscapeMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/LandscapeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/LandscapeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorLength -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Geometry/Meshes/1M_Cube -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Geometry/Meshes/1M_Cube.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Geometry/Meshes/1M_Cube.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Geometry/Meshes/TemplateFloor -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Geometry/Meshes/TemplateFloor.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Geometry/Meshes/TemplateFloor.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPerson/Meshes/Bump_StaticMesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/Bump_StaticMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/Bump_StaticMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPerson/Meshes/RampMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/RampMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/RampMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPerson/Meshes/LeftArm_StaticMesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/LeftArm_StaticMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/LeftArm_StaticMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPerson/Meshes/Linear_Stair_StaticMesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPerson/Meshes/Ramp_StaticMesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/Ramp_StaticMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/Ramp_StaticMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPerson/Meshes/RightArm_StaticMesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/RightArm_StaticMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/RightArm_StaticMesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Mainmenu/Mainmenu -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Mainmenu/Mainmenu.uasset UATHelper: Packaging (Windows (64-bit)): LogUMG: Display: Widget Class Mainmenu_C - Template Initialized. UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Mainmenu/Mainmenu.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Maps/TranslucentWater_Example -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Maps/TranslucentWater_Example.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Maps/TranslucentWater_Example.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Translucent/Blueprint/BP_TranslucentWater -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Translucent/Blueprint/BP_TranslucentWater.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Translucent/Blueprint/BP_TranslucentWater.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Translucent/Materials/M_TranslucentWater_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Translucent/Materials/M_TranslucentWater_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Translucent/Materials/M_TranslucentWater_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Translucent/Materials/M_TranslucentWater -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Translucent/Materials/M_TranslucentWater.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Translucent/Materials/M_TranslucentWater.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/ComplexMotion/Motion_4WayChaos_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Meshes/SM_OceanWater -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Meshes/SM_OceanWater.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Meshes/SM_OceanWater.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Ocean/Materials/M_OceanWater_1_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Materials/M_OceanWater_1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Materials/M_OceanWater_1_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Ocean/Materials/M_OceanWater_1 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Materials/M_OceanWater_1.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Materials/M_OceanWater_1.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Ocean/Materials/OceanWater_SS -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Materials/OceanWater_SS.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Materials/OceanWater_SS.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Environment/Materials/M_Rock_Basalt -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Environment/Props/SM_Rock -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Props/SM_Rock.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Props/SM_Rock.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Environment/Props/Materials/M_Rock -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Props/Materials/M_Rock.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Props/Materials/M_Rock.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Lake/Blueprint/BP_LakeWater -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Lake/Blueprint/BP_LakeWater.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Lake/Blueprint/BP_LakeWater.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Lake/Materials/M_LakeWater_01_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Lake/Materials/M_LakeWater_01_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Lake/Materials/M_LakeWater_01_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Lake/Materials/M_LakeWater_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Lake/Materials/M_LakeWater_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Lake/Materials/M_LakeWater_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Maps/LakeWater_Example -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Maps/LakeWater_Example.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Maps/LakeWater_Example.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_AO_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_AO_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_AO_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_COL_VAR1_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_COL_VAR1_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_COL_VAR1_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_DISP_VAR1_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_DISP_VAR1_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_DISP_VAR1_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Paranoia/Maps/ThirdPersonExampleMap -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Paranoia/Maps/ThirdPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Paranoia/Maps/ThirdPersonExampleMap.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_DISP_VAR2_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_DISP_VAR2_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_DISP_VAR2_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_GLOSS_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_GLOSS_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_GLOSS_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_NRM_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_NRM_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_NRM_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_REFL_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_REFL_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_REFL_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_ground_Moss_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_ground_Moss_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Moss_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ground_Moss_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ground_Moss_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundClay002/GroundClay002_COL_VAR1_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002_COL_VAR1_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002_COL_VAR1_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundClay002/GroundClay002_NRM_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002_NRM_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002_NRM_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundForest003/GroundForest003_COL_VAR1_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_COL_VAR1_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_COL_VAR1_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundForest003/GroundForest003_DISP_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_DISP_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_DISP_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundForest003/GroundForest003_NRM_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_NRM_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_NRM_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/EmptyActor -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Engine_MI_Shaders/T_Base_Tile_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine_MI_Shaders/T_Base_Tile_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine_MI_Shaders/T_Base_Tile_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Environment/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Lake/Textures/T_MediumWaves_H -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Lake/Textures/T_MediumWaves_H.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Lake/Textures/T_MediumWaves_H.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Lake/Textures/T_MediumWaves_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Lake/Textures/T_MediumWaves_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Lake/Textures/T_MediumWaves_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Lake/Textures/T_SmallWaves_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Lake/Textures/T_SmallWaves_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Lake/Textures/T_SmallWaves_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MapTemplates/Sky/Desert_Outer_HDR -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/Desert_Outer_HDR.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/Desert_Outer_HDR.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_LargeWaves_H -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Textures/T_LargeWaves_H.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Textures/T_LargeWaves_H.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_LargeWaves_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Textures/T_LargeWaves_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Textures/T_LargeWaves_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package ../../../Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_Seafoam_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Textures/T_Seafoam_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Textures/T_Seafoam_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_MacroVariation -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_Perlin_Noise_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_Rock_Basalt_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_Rock_Basalt_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_Rock_Basalt_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_Detail_Rocky_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_RockMesh_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_RockMesh_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_RockMesh_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Environment/Textures/T_RockMesh_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_RockMesh_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Environment/Textures/T_RockMesh_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Paranoia/Maps/Gebäude -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Paranoia/Maps/Gebäude.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Paranoia/Maps/Gebäude.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Paranoia/Maps/Firstlevel -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Paranoia/Maps/Firstlevel.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Paranoia/Maps/Firstlevel.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/Gebäude -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Gebäude.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Gebäude.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Brick_Clay_New.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Brick_Clay_New.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Ground_Moss.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Ground_Moss.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MapTemplates/SM_Template_Map_Floor -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/Firstlevel -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Water_BP -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Water_BP.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Water_BP.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/Firstlevel_sharedassets/Grass_LayerInfo -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel_sharedassets/Grass_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel_sharedassets/Grass_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/Firstlevel_sharedassets/Gravel_LayerInfo -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel_sharedassets/Gravel_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel_sharedassets/Gravel_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/Firstlevel_sharedassets/Moss_LayerInfo -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel_sharedassets/Moss_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel_sharedassets/Moss_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/Firstlevel_sharedassets/Rock_LayerInfo -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel_sharedassets/Rock_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel_sharedassets/Rock_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/Firstlevel_sharedassets/Stone_LayerInfo -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel_sharedassets/Stone_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel_sharedassets/Stone_LayerInfo.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Wood_Walnut.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Cliffs/Cliff01/SM_Cliff01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Cliffs/Cliff01/SM_Cliff01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Cliffs/Cliff01/SM_Cliff01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Cliffs/Cliff01/MI_Cliff01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Cliffs/Cliff01/MI_Cliff01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Cliffs/Cliff01/MI_Cliff01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Material/M_Photoscan_Master -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Material/M_Photoscan_Master.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Material/M_Photoscan_Master.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Fronds_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtleBush_01/MI_BogMyrtleBush_01_Billboard -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_01/MI_BogMyrtleBush_01_Billboard.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_01/MI_BogMyrtleBush_01_Billboard.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Billboard_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/SpeedTree/SpeedTreeColorVariation -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/SpeedTree/SpeedTreeColorVariation.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/SpeedTree/SpeedTreeColorVariation.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/SM_Fern_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/SM_Fern_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/SM_Fern_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/M_Fern_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/M_Fern_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/M_Fern_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Material/WorldCoords-XY -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Material/WorldCoords-XY.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Material/WorldCoords-XY.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/SM_Fern_02 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/SM_Fern_02.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/SM_Fern_02.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/M_Fern_01_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/M_Fern_01_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/M_Fern_01_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/SM_Fern_03 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/SM_Fern_03.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/SM_Fern_03.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedPixelToPixelUVs -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedPixelToPixelUVs.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedPixelToPixelUVs.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/DitherTemporalAA -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/DitherTemporalAA.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/DitherTemporalAA.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01_Inst_NoWPO -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01_Inst_NoWPO.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01_Inst_NoWPO.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/TangentBasis -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/TangentBasis.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/TangentBasis.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherNew_Master -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherNew_Master.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherNew_Master.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2_WorldPopulate -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2_WorldPopulate.ua sset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2_WorldPopulate.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVair ience.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Trailer1 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Trailer1.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Trailer1.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherNew_MasterWorldColorVarience -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherNew_MasterWorldColorVarience.ua sset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherNew_MasterWorldColorVarience.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Textures/MPC_Terrain -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Textures/MPC_Terrain.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Textures/MPC_Terrain.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownP inkVairience_NoWind.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD1 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD1.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD1.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Leaves/SM_DeadLeaves -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Leaves/SM_DeadLeaves.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Leaves/SM_DeadLeaves.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Leaves/M_DeadLeaves -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Leaves/M_DeadLeaves.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Leaves/M_DeadLeaves.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Boulder_05a/SM_Boulder05a -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Boulder_05a/SM_Boulder05a.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Boulder_05a/SM_Boulder05a.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Boulder_05a/MI_Boulder05a -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Boulder_05a/MI_Boulder05a.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Boulder_05a/MI_Boulder05a.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/GroundRevealRock002/MI_GroundRevealRock002 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock002/MI_GroundRevealRock002.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock002/MI_GroundRevealRock002.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_004 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_004.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_004.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/MI_Large_VolcanicRock_002 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/MI_Large_VolcanicRock_002.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/MI_Large_VolcanicRock_002.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/LargePlainsBoulder002/SM_LargePlainsBoulder002 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/LargePlainsBoulder002/SM_LargePlainsBoulder002.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/LargePlainsBoulder002/SM_LargePlainsBoulder002.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/LargePlainsBoulder002/MI_LargePlainsBoulder002 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/LargePlainsBoulder002/MI_LargePlainsBoulder002.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/LargePlainsBoulder002/MI_LargePlainsBoulder002.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Medium_Boulder_001/MI_MediumBoulder_0012 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_001/MI_MediumBoulder_0012.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_001/MI_MediumBoulder_0012.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree002/SM_Scree002_NEW -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/SM_Scree002_NEW.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/SM_Scree002_NEW.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree002/MI_Scree002_NEW -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/MI_Scree002_NEW.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/MI_Scree002_NEW.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Billboard_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_2_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Fronds_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Leaves_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Billboard_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/Tree_Stump_01/Tree_Stump_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Tree_Stump_01/Tree_Stump_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Tree_Stump_01/Tree_Stump_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/Tree_Stump_01/MI_Tree_Stump_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Tree_Stump_01/MI_Tree_Stump_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Tree_Stump_01/MI_Tree_Stump_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/Vegetation_Debris_002/MI_Vegetation_Debris_002 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Vegetation_Debris_002/MI_Vegetation_Debris_002.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Vegetation_Debris_002/MI_Vegetation_Debris_002.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Fire01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Fire01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Fire01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Logs_Mesh -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Logs_Mesh.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Logs_Mesh.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/c_tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/c_tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/c_tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Mainmenu/PauseMenu -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Mainmenu/PauseMenu.uasset UATHelper: Packaging (Windows (64-bit)): LogUMG: Display: Widget Class PauseMenu_C - Template Initialized. UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Mainmenu/PauseMenu.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/FireAttuniation -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/FireAttuniation.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/FireAttuniation.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Heartbeat/Heartbeat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Heartbeat/Heartbeat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Heartbeat/Heartbeat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Heartbeat/1 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Heartbeat/1.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Heartbeat/1.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/StickBreak/325328saskia-university-projectknacken -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/StickBreak/325328saskia-university-projectknacken.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/StickBreak/325328saskia-university-projectknacken.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Underwater/Underwater -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Underwater/Underwater.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Underwater/Underwater.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/Underwater/115609scratchikkenunderwaterloop1 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Underwater/115609scratchikkenunderwaterloop1.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/Underwater/115609scratchikkenunderwaterloop1.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonAnimations/Idle_lookaround_Anim -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Idle_lookaround_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Idle_lookaround_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Maps/Advanced_Lighting.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/Firstlevel_BuiltData -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel_BuiltData.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Firstlevel_BuiltData.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineResources/AICON-Red -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MapTemplates/daylight -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/daylight.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/daylight.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/FlatNormal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/FlatNormal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/FlatNormal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Textures/T_CliffRock_03_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Textures/T_CliffRock_03_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Textures/T_CliffRock_03_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Textures/T_CliffRockTile_03_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Textures/T_CliffRockTile_03_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Textures/T_CliffRockTile_03_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Cliffs/Cliff01/T_Cliff01_D_CC_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Cliffs/Cliff01/T_Cliff01_D_CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Cliffs/Cliff01/T_Cliff01_D_CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Cliffs/Cliff01/T_Cliff01_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Cliffs/Cliff01/T_Cliff01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Cliffs/Cliff01/T_Cliff01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Normal_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Billboards_Normal_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Billboards_Normal_Tex.ua sset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Billboards_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Billboards_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Billboards_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Billboards_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Normal_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboar ds_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Tex. uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/T_Fern_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/T_Ice_Noise_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/T_Ice_Noise_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/T_Ice_Noise_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Ferns/T_TilingNoise06_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/T_TilingNoise06_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Ferns/T_TilingNoise06_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Textures/T_Water_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Textures/T_Water_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Textures/T_Water_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Textures/T_Water_Screen_Noise_Soft.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_SwirlNoise -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_SwirlNoise.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_SwirlNoise.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_Mask2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_Mask2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_Mask2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/T_Ice_Noise -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_Ice_Noise.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_Ice_Noise.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Textures/T_GDC_TilingRocks_01_DispMask -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Textures/T_GDC_TilingRocks_01_DispMask.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Textures/T_GDC_TilingRocks_01_DispMask.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Heather/T_Grass_Blobby_Height_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_Grass_Blobby_Height_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Heather/T_Grass_Blobby_Height_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_01_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_02_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_02_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_02_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Leaves/T_DeadLeavesAtlasTop_01_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Leaves/T_DeadLeavesAtlasTop_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Leaves/T_DeadLeavesAtlasTop_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Boulder_05a/T_Boulder05_D_CC_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Boulder_05a/T_Boulder05_D_CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Boulder_05a/T_Boulder05_D_CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Boulder_05a/T_Boulder05_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Boulder_05a/T_Boulder05_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Boulder_05a/T_Boulder05_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_D_CC_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_D_CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_D_CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_D2_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_D2_R. uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_D2_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_D_4096CC_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_D_4096CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_D_4096CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_N_4096 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_N_4096.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_N_4096.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree002/T_Scree002_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/T_Scree002_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/T_Scree002_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Normal_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_N_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_N_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_N_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_D_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_D_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_D_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Normal_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Specular_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Specular_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Specular_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_Normal_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_N ormal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_Tex.uass et UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/SM_AssetPlatform.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Blueprints/BP_LightStudio -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/BP_LightStudio.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Blueprints/Assets/FogBrightnessLUT -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/FogBrightnessLUT.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Blueprints/Assets/SunlightColorLUT -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/SunlightColorLUT.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Blueprints/Assets/M_LightStage_Arrows -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/M_LightStage_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Blueprints/Assets/M_LightStage_Skybox_Master -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Blueprints/Assets/M_LightStage_Skybox_Black -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Blueprints/Assets/Skybox -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/Skybox.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Blueprints/Assets/SM_Arrows -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Blueprints/Assets/SM_Arrows.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/Grass/M_AssetPlatform_Grass -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/M_AssetPlatform_Grass.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/M_AssetPlatform_Grass.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtle_01/BogMyrtle_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtleBush_02/MI_BogMyrtleBush_02_Billboard -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_02/MI_BogMyrtleBush_02_Billboard.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_02/MI_BogMyrtleBush_02_Billboard.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Yarrow/SM_Yarrow -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/SM_Yarrow.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/SM_Yarrow.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Yarrow/SM_Yarrow3 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/SM_Yarrow3.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/SM_Yarrow3.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_PP_Wind_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_PP_Wind_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/M_Yarrow_PP_Wind_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Leaves/SM_DeadLeaves_Flat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Leaves/SM_DeadLeaves_Flat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Leaves/SM_DeadLeaves_Flat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/GroundRevealRock001/SM_GroundRevealRock001 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock001/SM_GroundRevealRock001.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock001/SM_GroundRevealRock001.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/GroundRevealRock001/MI_GroundRevealRock001a -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock001/MI_GroundRevealRock001a.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock001/MI_GroundRevealRock001a.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_001 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_001.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_001.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_LowPoly -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_LowPoly.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_LowPoly.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree002/T_Scree002_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/T_Scree002_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/T_Scree002_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/P_Fire -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/P_Fire.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/P_Fire.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Fire_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Water_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Water_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Water_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Smoke_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/P_Smoke -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/P_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/P_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Logs_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Logs_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Logs_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Logs_Normal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Logs_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Logs_Normal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting_BuiltData -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Maps/Showcase -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Maps/Showcase.umap UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/KiteDemo/Maps/Showcase.Showcase:PersistentLevel.BP_LightStudio_C_0.PrevisArrow' UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/KiteDemo/Maps/Showcase.Showcase:PersistentLevel.BP_LightStudio_C_0.PrevisArrow' UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/KiteDemo/Maps/Showcase.Showcase:PersistentLevel.BP_LightStudio_C_0.PrevisArrow' UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Maps/Showcase.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/Grass/T_GDC_Grass01_D_NoisyAlpha -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/T_GDC_Grass01_D_NoisyAlpha.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/T_GDC_Grass01_D_NoisyAlpha.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/Grass/T_Ground_Grass_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/T_Ground_Grass_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/T_Ground_Grass_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/Grass/T_MacroVariation -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/T_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/T_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/Grass/T_Perlin_Noise_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/T_Perlin_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPathStones_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPathStones_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPathStones_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafpathStones_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafpathStones_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafpathStones_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPathStones_H -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPathStones_H.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPathStones_H.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Medium_Boulder_002/MI_MediumBoulder_002 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_002/MI_MediumBoulder_002.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_002/MI_MediumBoulder_002.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock_Closed -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock_Closed.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock_Closed.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock_Closed -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock_Closed.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock_Closed.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/River_Rock_01/SM_River_Rock_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/River_Rock_01/SM_River_Rock_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/River_Rock_01/SM_River_Rock_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/River_Rock_01/MI_River_Rock_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/River_Rock_01/MI_River_Rock_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/River_Rock_01/MI_River_Rock_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/HillTree_02 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_02.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_02.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Branches_2_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Branches_2_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Branches_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Branches_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Fronds_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Fronds_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Leaves_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Leaves_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/M_CustomDepthBillboard_Inst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/M_CustomDepthBillboard_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/M_CustomDepthBillboard_Inst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/M_CustomDepthBillboard -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/M_CustomDepthBillboard.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/M_CustomDepthBillboard.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/ArtTools/RenderToTexture/MaterialFunctions/FoliageZRotation -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FoliageZRotation.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FoliageZRotation.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/ArtTools/RenderToTexture/MaterialFunctions/ImposterUVs -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/ImposterUVs.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/ImposterUVs.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Pi -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Pi.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Pi.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Round -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Sign -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_02 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_02.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_02.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Leaves_Mat2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Leaves_Mat2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Leaves_Mat2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_H -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_H.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_H.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/MapTemplates/lut/LUT_Daytime -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/lut/LUT_Daytime.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/lut/LUT_Daytime.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02_Atlas_Billboards_Normal_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02_Atlas_Billboar ds_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02_Atlas_Billboards_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02_Atlas_Billboards_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02_Atlas_Billboards_Tex. uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02_Atlas_Billboards_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Billboard_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Architecture/SM_AssetPlatform_02 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/SM_AssetPlatform_02.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/SM_AssetPlatform_02.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/Grass/M_Ground_Grass2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/M_Ground_Grass2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/M_Ground_Grass2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Architecture/M_CycWall_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/M_CycWall_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/M_CycWall_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradientExponential.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001_alt -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001_alt.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001_alt.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/ForestPath_001/MI_Forest_Path_001A -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/MI_Forest_Path_001A.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/MI_Forest_Path_001A.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/ForestPath_001/MI_Forest_Path_001B -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/MI_Forest_Path_001B.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/MI_Forest_Path_001B.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/GravelTile_01/MI_GravelTile_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/MI_GravelTile_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/MI_GravelTile_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Material/M_Photoscan_Master_Displacement -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Material/M_Photoscan_Master_Displacement.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Material/M_Photoscan_Master_Displacement.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/GravelTile_01/MI_GravelTile_01A -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/MI_GravelTile_01A.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/MI_GravelTile_01A.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/LavaFlow002/M_Tile_LavaFlow002 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LavaFlow002/M_Tile_LavaFlow002.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LavaFlow002/M_Tile_LavaFlow002.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPath -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPath.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPath.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPathStones -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPathStones.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPathStones.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/PebblyRiverbank/MI_PSM_PebblyRiverbank_Tile -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/PebblyRiverbank/MI_PSM_PebblyRiverbank_Tile.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/PebblyRiverbank/MI_PSM_PebblyRiverbank_Tile.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/RiverPebbles/M_Tile_RiverPebbles -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RiverPebbles/M_Tile_RiverPebbles.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RiverPebbles/M_Tile_RiverPebbles.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/RockFace003/M_Tile_RockFace003 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockFace003/M_Tile_RockFace003.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockFace003/M_Tile_RockFace003.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/RockyPath/MI_PSM_RockyPath_Tile -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockyPath/MI_PSM_RockyPath_Tile.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockyPath/MI_PSM_RockyPath_Tile.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/EditorSphere -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorSphere.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorSphere.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_002 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_002.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_002.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_003 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_003.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_003.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree001/Scree_001 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/Scree_001.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/Scree_001.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree001/MI_Scree_001_CC -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/MI_Scree_001_CC.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/MI_Scree_001_CC.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree001/Scree_001_A -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/Scree_001_A.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/Scree_001_A.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree001/Scree_001_B -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/Scree_001_B.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/Scree_001_B.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree002/SM_Scree002_Bend -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/SM_Scree002_Bend.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/SM_Scree002_Bend.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree002/SM_Scree002a -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/SM_Scree002a.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/SM_Scree002a.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree002/SM_Scree002b -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/SM_Scree002b.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree002/SM_Scree002b.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Architecture/SM_1Meter_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/SM_1Meter_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/SM_1Meter_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Architecture/M_1Meter_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/M_1Meter_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/M_1Meter_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Architecture/SM_CycRoom_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/SM_CycRoom_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/SM_CycRoom_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Architecture/M_CycRoom_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/M_CycRoom_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/M_CycRoom_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/WaterPlane/Ocean/Textures/T_OceanFoam_01.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_OceanFoam_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Textures/T_OceanFoam_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Textures/T_OceanFoam_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Foliage/Flowers/Yarrow/T_Yarrow_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_D_CC_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_D_CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_D_CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_N.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_D_CC_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_D_CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_D_CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_N_4096.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_N_4096 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_N_4096.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_N_4096.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D2.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D2 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D2.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D2.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_N.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/River_Rock_01/T_River_Rock_01_D_CC_R.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/River_Rock_01/T_River_Rock_01_D_CC_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/River_Rock_01/T_River_Rock_01_D_CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/River_Rock_01/T_River_Rock_01_D_CC_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Maps/Overview -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Maps/Overview.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Maps/Overview.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/WaterPlane/Ocean/Textures/T_MicroWaves_N.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Ocean/Textures/T_MicroWaves_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Textures/T_MicroWaves_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Textures/T_MicroWaves_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/River_Rock_01/T_River_Rock_01_N.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/River_Rock_01/T_River_Rock_01_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/River_Rock_01/T_River_Rock_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/River_Rock_01/T_River_Rock_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_D_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_D_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_D_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_N_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_N_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_N_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_D_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_D_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_D_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_N_Tex.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_N_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_N_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_N_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_TileMoss_01_D_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_TileMoss_01_D_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_Craghead_Oak_TileMoss_01_D_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Normal_Tex.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Normal_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Specular_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Specular_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Specular_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Tex.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/SphereRenderMask -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/SphereRenderMask.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/SphereRenderMask.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_Depth -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_Depth.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_Depth.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_N.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_S_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_S_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_S_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_SSS.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_SSS -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_SSS.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_SSS.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_Normal_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_N ormal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_Tex.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_Tex.uass et UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/LevelContent/HDRI/KimsBackYard.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/HDRI/KimsBackYard -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/HDRI/KimsBackYard.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/HDRI/KimsBackYard.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/LevelContent/Architecture/T_MeterGrid_01_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/T_MeterGrid_01_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/LevelContent/Architecture/T_MeterGrid_01_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_alt_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_alt_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_alt_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_D_R.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_N.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_H.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_H -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_H.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_H.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_N.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_H -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_H.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_H.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_H.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_H -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_H.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_H.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LavaFlow002/T_LavaFlow002_D_R.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/LavaFlow002/T_LavaFlow002_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LavaFlow002/T_LavaFlow002_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LavaFlow002/T_LavaFlow002_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_N.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_H -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_H.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_H.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_D_R.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_H.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_H -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_H.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_H.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RiverPebbles/T_RiverPebbles_001_D_R.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/RiverPebbles/T_RiverPebbles_001_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RiverPebbles/T_RiverPebbles_001_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RiverPebbles/T_RiverPebbles_001_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_N.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_H.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_H -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_H.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_H.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_D_R.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_N.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_H.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_H -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_H.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_H.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_D_R.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_D_R -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_D_R.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_N.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Ocean/Materials/FakedCaustics -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Materials/FakedCaustics.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Materials/FakedCaustics.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/T_Scree_001_D_CC.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree001/T_Scree_001_D_CC -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/T_Scree_001_D_CC.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/T_Scree_001_D_CC.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/T_Scree_001_N.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Scree001/T_Scree_001_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/T_Scree_001_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Scree001/T_Scree_001_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Ocean/Blueprint/BP_OceanWater -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Blueprint/BP_OceanWater.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Ocean/Blueprint/BP_OceanWater.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineDebugMaterials/ClothMaterial_WF -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial_WF.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ClothMaterial_WF.uasset UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: Bad name index -1/49 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sounds/StickBreak/StickBreak -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/StickBreak/StickBreak.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sounds/StickBreak/StickBreak.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset UATHelper: Packaging (Windows (64-bit)): LogLinker: Error: Bad name index -1/155 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sequences/Test_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sequences/Test_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sequences/Test_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/WaterPlane/Maps/OceanWater_Example -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Maps/OceanWater_Example.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/WaterPlane/Maps/OceanWater_Example.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Maps/Minimal_Default.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Maps/Minimal_Default.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Maps/Minimal_Default_BuiltData -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Copper.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Copper.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Chair.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Chair_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Chair_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_StatueGlass.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Floor_400x400.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Floor_400x400.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Basic_Floor.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Basic_Floor.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Starter_Background_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Starter_Background_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Chair -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Chair.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Statue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Statue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Statue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Statue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Statue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_TableRound -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_TableRound.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Starter_Wind05.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Starter_Wind05.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Starter_Birds01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Starter_Birds01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Starter_Wind06.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Starter_Wind06.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Aluminum_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Gold_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Gold_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Copper_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Copper_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Chair_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Chair_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Statue_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Statue_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Statue_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Statue_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Statue_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Statue_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_TableRound_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_TableRound_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_TableRound_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_TableRound_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_TableRound_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Paranoia/Sounds/FireAttuniation -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Paranoia/Sounds/FireAttuniation.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for FireAttuniation. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Paranoia/Sequences/Test_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Paranoia/Sequences/Test_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Test_01. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Paranoia/Materials/GroundForest003/GroundForest003 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Paranoia/Materials/GroundForest003/GroundForest003.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for GroundForest003. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundForest003/GroundForest003 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_AO_3K.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundForest003/GroundForest003_AO_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_AO_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_AO_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundForest003/GroundForest003_GLOSS_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_GLOSS_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_GLOSS_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_REFL_3K.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundForest003/GroundForest003_REFL_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_REFL_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_REFL_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Paranoia/Materials/CliffJaggeed/Cliff_Jagged -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Paranoia/Materials/CliffJaggeed/Cliff_Jagged.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Cliff_Jagged. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/ThirdPersonBP/Materials/RockySpottMoss/RockSpottyMoss011_COL_VAR1_HIRES.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/RockySpottMoss/RockSpottyMoss011_COL_VAR1_HIRES -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/RockySpottMoss/RockSpottyMoss011_COL_VAR1_HIRES.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/RockySpottMoss/RockSpottyMoss011_COL_VAR1_HIRES.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/ThirdPersonBP/Materials/RockySpottMoss/RockSpottyMoss011_NRM_HIRES.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/RockySpottMoss/RockSpottyMoss011_NRM_HIRES -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/RockySpottMoss/RockSpottyMoss011_NRM_HIRES.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/RockySpottMoss/RockSpottyMoss011_NRM_HIRES.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundClay002/GroundClay002 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/RockySpottMoss/RockSpottyMoss011_DISP_HIRES -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/RockySpottMoss/RockSpottyMoss011_DISP_HIRES.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/RockySpottMoss/RockSpottyMoss011_DISP_HIRES.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundForest003/GroundForest003_COL_VAR2_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_COL_VAR2_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundForest003/GroundForest003_COL_VAR2_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundClay002/GroundClay002_REFL_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002_REFL_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002_REFL_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundClay002/GroundClay002_GLOSS_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002_GLOSS_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002_GLOSS_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundClay002/GroundClay002_DISP_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002_DISP_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002_DISP_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/GroundClay002/GroundClay002_COL_VAR2_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002_COL_VAR2_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/GroundClay002/GroundClay002_COL_VAR2_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Sounds/Jumpscare -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Sounds/Jumpscare.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Sounds/Jumpscare.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_REFL_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_REFL_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_REFL_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_NRM_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_NRM_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_NRM_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_GLOSS_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_GLOSS_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_GLOSS_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_DISP_VAR2_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_DISP_VAR2_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_DISP_VAR2_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Sounds/393824sirbedlamviolin-scare -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Sounds/393824sirbedlamviolin-scare.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Sounds/393824sirbedlamviolin-scare.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_COL_VAR2_3K.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_COL_VAR2_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_COL_VAR2_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffJaggeed/CliffJagged004_COL_VAR2_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_DISP_VAR1_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_DISP_VAR1_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_DISP_VAR1_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_COL_VAR2_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_COL_VAR2_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_COL_VAR2_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_COL_VAR1_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_COL_VAR1_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_COL_VAR1_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_AO_3K -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_AO_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Materials/CliffGreyChunky/CliffGreyChunky008_AO_3K.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Maps/Gebäude_BuiltData -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Gebäude_BuiltData.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Maps/Gebäude_BuiltData.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Running_Anim_Take_001 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Running_Anim_Take_001.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Running_Anim_Take_001.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Jill/Running_Anim_mixamo_com -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Running_Anim_mixamo_com.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Jill/Running_Anim_mixamo_com.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDBlueprints/ObjectiveComplete -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/ObjectiveComplete.uasset UATHelper: Packaging (Windows (64-bit)): LogUMG: Display: Widget Class ObjectiveComplete_C - Template Initialized. UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDBlueprints/ObjectiveComplete.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/ObjectiveComplete -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/ObjectiveComplete.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/ObjectiveComplete.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonAnimations/Zombie_Scream -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Zombie_Scream.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Zombie_Scream.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/HUDAssets/Inventory -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/Inventory.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/HUDAssets/Inventory.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonAnimations/Looking_Around_Anim -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Looking_Around_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Looking_Around_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonAnimations/Crouching_Idle_Anim -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Crouching_Idle_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonAnimations/Crouching_Idle_Anim.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/SearchingInLastPosition_Service -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/SearchingInLastPosition_Service.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/SearchingInLastPosition_Service.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/PatrolOnMM_Service -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/PatrolOnMM_Service.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/PatrolOnMM_Service.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/DemonCharacterBPBlank -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonCharacterBPBlank.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/DemonCharacterBPBlank.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Demon/BTS_EnemyFindTarget -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTS_EnemyFindTarget.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Demon/BTS_EnemyFindTarget.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Decals/Rune1 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Decals/Rune1.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Decals/Rune1.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/ThirdPersonBP/Decals/F_Decal.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Decals/F_Decal -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Decals/F_Decal.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Decals/F_Decal.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Decals/f_normal_source -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Decals/f_normal_source.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Decals/f_normal_source.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/CameraAnimations/TrailerRunningCameraShake -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/CameraAnimations/TrailerRunningCameraShake.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/CameraAnimations/TrailerRunningCameraShake.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/ThirdPersonOverview -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/ThirdPersonOverview.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for ThirdPersonOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPerson/Meshes/CubeMaterial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPerson/Meshes/CubeMaterial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for CubeMaterial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/LogsInvItem -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/LogsInvItem.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/LogsInvItem.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Textures/MinorPickup_Diffuse_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Textures/MinorPickup_Diffuse_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Textures/MinorPickup_Diffuse_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Textures/MinorPickup_Emmisive -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Textures/MinorPickup_Emmisive.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Textures/MinorPickup_Emmisive.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Textures/MinorPickup_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Textures/MinorPickup_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Textures/MinorPickup_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Textures/FullPickup_Diffuse_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Textures/FullPickup_Diffuse_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Textures/FullPickup_Diffuse_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Textures/FullPickup_Emmisive -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Textures/FullPickup_Emmisive.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Textures/FullPickup_Emmisive.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Textures/FullPickup_Diffuse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Textures/FullPickup_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Textures/FullPickup_Diffuse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Pine_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Pine_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Pine_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Pine_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Oak_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Oak_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Oak_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Wood_Oak_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Water_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Water_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Water_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Tech_Panel_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Tech_Panel_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Tech_Panel_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Tech_Panel_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Tech_Dot_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Tech_Dot_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Tech_Dot_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Tech_Dot_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Spark_Core.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Spark_Core.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Single_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Single_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Shelf_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Shelf_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Shelf_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Shelf_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Shelf_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Shelf_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Slate_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Slate_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Slate_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Slate_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_RockMesh_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_RockMesh_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_RockMesh_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_RockMesh_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_RockMesh_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_RockMesh_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Steel_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Steel_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Steel_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Steel_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Rust_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Rust_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Rust_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Rust_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Gold_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Metal_Gold_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Lamp_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Lamp_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Lamp_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Lamp_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ground_Grass_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ground_Grass_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ground_Grass_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ground_Grass_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Gradinet_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Gradinet_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Frame_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Frame_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Frame_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Frame_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Explosion_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Explosion_SubUV.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Dust_Particle_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Dust_Particle_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Dust_Particle_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Door_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Door_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Door_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Door_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Door_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Door_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Checker_Noise_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Checker_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Checker_Noise_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Bush_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Bush_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Bush_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Bush_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Burst_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Burst_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Burst_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_WideCapsule -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_WideCapsule.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_WideCapsule.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_B -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Wedge_B.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Wedge_B.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_A -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Wedge_A.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Wedge_A.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Tube -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Tube.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Tube.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_TriPyramid -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_TriPyramid.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_TriPyramid.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_Out -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_In -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Trim -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Trim.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Trim.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Torus -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Torus.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Torus.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Sphere.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Plane.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Plane.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_90 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Pipe_90.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Pipe_90.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Pipe.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Pipe.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_NarrowCapsule -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Cylinder.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Cube.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Cone.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Shapes/Shape_Cone.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Rock.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Rock.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Lamp.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Lamp.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Frame.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Door.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Door.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Bush.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/Materials/M_Bush.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_WindowFrame.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_WindowFrame.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Stairs -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Stairs.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Stairs.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Shelf -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Shelf.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Rock -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Rock.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Rock.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_PillarFrame300.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_PillarFrame300.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_PillarFrame.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_PillarFrame.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Lamp_Wall.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Lamp_Wall.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_GlassWindow.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Glass -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Glass.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_DoorFrame.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Door -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Door.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Door.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Couch -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Couch.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Couch.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_CornerFrame.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/SM_Bush -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Bush.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/SM_Bush.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Props/MaterialSphere -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Props/MaterialSphere.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_Spark.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_Spark.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/m_flare_01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/Materials/M_Burst.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/P_Ambient_Dust.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/P_Ambient_Dust.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/P_Steam_Lit.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/P_Steam_Lit.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/P_Sparks -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/P_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/P_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Particles/P_Explosion -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/P_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Particles/P_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Wood_Pine.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Wood_Pine.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Wood_Oak.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Wood_Oak.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Water_Ocean.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Water_Ocean.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Water_Lake.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Water_Lake.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Tech_Panel.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Rock_Slate.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Rock_Slate.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Rock_Sandstone.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Rock_Sandstone.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Rock_Basalt.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Steel.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Steel.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Rust.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Rust.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Gold.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Gold.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Chrome.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Metal_Chrome.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Ground_Gravel.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Ground_Gravel.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Ground_Grass.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Ground_Grass.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Concrete_Tiles.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Concrete_Tiles.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Concrete_Poured.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Concrete_Poured.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Concrete_Panels.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Concrete_Panels.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Concrete_Grime.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Concrete_Grime.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package ../../../Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/StarterContent/Maps/StarterMap_BuiltData.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Maps/StarterMap_BuiltData -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Maps/StarterMap_BuiltData.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Maps/StarterMap_BuiltData.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Steam01_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Steam01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Steam01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Steam01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Steam01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Smoke01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Smoke01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Smoke01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Smoke01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Fire01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Fire01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Fire_Sparks01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Paranoia/Sounds/StickBreak/325328saskia-university-projectknacken -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Paranoia/Sounds/StickBreak/325328saskia-university-projectknacken.ua sset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for 325328saskia-university-projectknacken. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Starter_Music_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Starter_Music_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Starter_Music01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Explosion_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Explosion_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Explosion01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Explosion01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Explosion02 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Explosion02.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Explosion02.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Light02 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Light02.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Light02.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Light01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Light01_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Light01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Light01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Light01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Light02_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Light02_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Collapse02 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Collapse02.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Collapse01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Collapse01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_Window_400x400.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_Window_400x400.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_Window_400x300.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_Door_400x400.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_Door_400x400.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_Door_400x300.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_500x500 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_500x500.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_500x500.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_400x400.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_400x400.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_400x300.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_400x300.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_400x200.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Wall_400x200.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Architecture/Pillar_50x500 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Pillar_50x500.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Architecture/Pillar_50x500.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequinnormals -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Textures/UE4_Mannequinnormals.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Textures/UE4_Mannequin_normals.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Textures/UE4_LOGO_CARD -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Textures/UE4Man_Logo_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Mesh/SK_Mannequin -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_Body -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Character/Materials/M_UE4Man_ChestLogo -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/ThirdPersonRun -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPersonRun.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPersonRun.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/ThirdPersonJump_End -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPersonJump_End.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/ThirdPersonJump_End.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Mannequin/Animations/Sneaking_Forward -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Mannequin/Animations/Sneaking_Forward.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Sneaking_Forward. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Billboard_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Billboard_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Normal_Tex.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Normal_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Normal_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Tex -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Tex.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Textures/MPC_MacroVariation -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Textures/MPC_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Textures/MPC_MacroVariation.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Running -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Running.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Running.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/KiteDemo/Environments/GroundTiles/Grass/T_ground_Moss_D -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/T_ground_Moss_D.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/KiteDemo/Environments/GroundTiles/Grass/T_ground_Moss_D.uasset UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Sequences/Testsequence' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Sequences/Testsequence': Can't find file '/Game/ThirdPersonBP/Sequences/Testsequence' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Sequences/Testsequence' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Testsequence.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Testsequence.uasset': Can't find file for asset '/Game/ThirdPersonBP/Sequences/Testsequence' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Test sequence.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Sequences/Testsequence' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Sequences/Testsequence': Can't find file '/Game/ThirdPersonBP/Sequences/Testsequence' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Sequences/Testsequence' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Testsequence.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Testsequence.uasset': Can't find file for asset '/Game/ThirdPersonBP/Sequences/Testsequence' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Test sequence.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Sequences/Testsequence' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Sequences/Testsequence': Can't find file '/Game/ThirdPersonBP/Sequences/Testsequence' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Sequences/Testsequence' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Sequences/Testsequence': Can't find file for asset '/Game/ThirdPersonBP/Sequences/Testsequence' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Testsequence -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Testsequence.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Testsequence. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/ThirdPersonBP/Sequences/JumpScareCrossing -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sequences/JumpScareCrossing.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/ThirdPersonBP/Sequences/JumpScareCrossing.uasset UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutor ial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Jumps careTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Jumps careTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Jumps careTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Jumps careTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Jumps careTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Jumps careTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutor ial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Con tent/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Jumps careTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Con tent/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogLevelSequence: Warning: Discarding spawnable with ID 'CC61EB0648587CCC4C972D81ED4EF4B0' since its generated class could not produce to a template actor UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/JumpscareTest -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/JumpscareTest.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/JumpscareTest.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimBlueprintEditorWalkthrough.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for PersonaAnimBlueprintEditorWalkthrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintMacroLibrary_64x.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Maps/StarterMap -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Maps/StarterMap.umap UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Maps/StarterMap.umap UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/StarterContent/Audio/Collapse_Cue.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Game/Test_01 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/SurvivalTutorial/Content/Test_01.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for Test_01. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Forcing save package ../../../Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset because was already requeued once UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_soft_smoke -> C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Finished SavePackage C:/Users/chris/Documents/Unreal Projects/SurvivalTutorial/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_soft_smoke.uasset UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - AnimBP: UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0 UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Saving asset registry. UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Generated asset registry num assets 1189, size is 653.93kb UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Done saving asset registry. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook by the book total time in tick 40.870496s total time 42.582737 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Peak Used virtual 3505 Peak Used phsical 3520 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Hierarchy Timer Information: UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Root: 0.000000ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: StartCookByTheBookTime: 1388.949273ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GenerateAssetRegistryTime: 162.699148ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CleanSandboxTime: 44.832818ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 13.263449ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CollectFilesToCook: 385.695584ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookModificationDelegate: 0.013752ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GetObjectsWithOuter: 0.025162ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GeneratePackageNames: 10.278631ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: UnsolicitedPackageAlreadyCooked: 0.011707ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PackageCast: 0.042172ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: FullGCAssetsContains: 0.008257ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: AddUnassignedPackageToManifest: 0.000000ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GetCachedName: 10.138249ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: AddToPackageList: 10.023801ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GenerateLongPackageName: 3.991557ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: TickCookOnTheSide: 40868.501330ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ShouldCook: 0.114096ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: LoadPackage: 10437.362822ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CallBeginCacheForCookedPlatformData: 1125.133511ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PostLoadPackageFixup: 80.746593ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: UnsolicitedMarkup: 83.882393ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GetObjectsWithOuter: 12.106959ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GeneratePackageNames: 69.112172ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: UnsolicitedPackageAlreadyCooked: 61.756190ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PackageCast: 11.055680ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: FullGCAssetsContains: 6.299460ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: AddUnassignedPackageToManifest: 0.000000ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GetCachedName: 14.315177ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: AddToPackageList: 1.447296ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingPackages: 29119.589010ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PrecachePlatformDataForNextPackage: 62.334144ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PrecachePlatformDataForNextNextPackage: 2215.042850ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveCookedPackage: 26691.130554ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: LoadPackage: 17.176246ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GEditorSavePackage: 25433.371838ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ConvertingBlueprints: 82.387678ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ClearAllCachedCookedPlatformData: 15.036296ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: EnqueueUnsavedPackages: 0.422768ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GeneratingBlueprintAssets: 115.091581ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingCurrentIniSettings: 44.071546ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 12.467945ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingAssetRegistry: 64.608913ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BuildChunkManifest: 16.753243ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveManifests: 1.643084ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveRealAssetRegistry: 45.781335ms UATHelper: Packaging (Windows (64-bit)): LogCook: Display: IntStats: UATHelper: Packaging (Windows (64-bit)): LogCook: Display: LoadPackage=319 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavedPackage=1225 UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Took 0.224920s to verify the EDL loading graph. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Misc Cook Stats UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =============== UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShaderCompiler UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BlockingTimeSec=0.000001 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.001694 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader.Misc UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MeshMaterial.Misc UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader.Misc UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Load UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesLoaded=454 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LoadPackageTimeSec=13.729298 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Save UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesSaved=1225 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavePackageTimeSec=24.905108 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=12.750473 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsTimeSec=1.289177 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ResetLoadersForSaveTimeSec=0.818088 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.012852 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.001027 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.651039 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeExportsTimeSec=1.256803 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=3.777906 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.045768 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MBWritten=3869.651657 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Cook Profile UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ============ UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0.CookWallTimeSec=57.768728 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=14.941724 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=42.826990 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.388962 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000017 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=41.116809 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=10.449388 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=26.693759 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=3.393444 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.084959 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.051628 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000037 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000090 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000014 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Summary Stats UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ================= UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHits = 5327 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGets = 5355 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalHitPct = 0.994771 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LocalHitPct = 0.651354 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SharedHitPct = 0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: OtherHitPct = 0.343417 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MissPct = 0.005229 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Resource Stats UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ======================================================================================================= UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Streaming) 47.65 2.30 0 5672.71 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Inline) 11.37 11.37 0 602.20 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader 1.79 1.79 0 52.88 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PhysX (BodySetup) 1.08 1.08 14 47.15 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: StaticMesh 1.02 1.02 0 81.94 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NavCollision 0.55 0.55 14 1.91 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LandscapeCollision (Heightfield) 0.11 0.11 448 6.20 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LandscapeCollision (Mesh) 0.11 0.11 0 54.85 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SoundWave 0.08 0.08 0 8.05 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ReflectionCapture 0.04 0.04 0 8.00 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader 0.03 0.03 0 2.34 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00 UATHelper: Packaging (Windows (64-bit)): LogInit: Display: UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Warning/Error Summary (Unique only) UATHelper: Packaging (Windows (64-bit)): LogInit: Display: ----------------------------------- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Error: Bad name index -1/82 UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Error: Bad name index -1/91 UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Error: Bad name index -1/76 UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Error: Bad name index -1/77 UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Error: Bad name index -1/49 UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Error: Bad name index -1/155 UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: Component: '/Game/KiteDemo/Maps/Showcase.Showcase:PersistentLevel.BP_LightStudio_C_0.PrevisArrow' UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Sequences/Testsequence' UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Sequences/Testsequence': Can't find file '/Game/ThirdPersonBP/Sequences/Testsequence' UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Sequences/Testsequence' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Testsequence.uasset. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/Testsequence.uasset': Can't find file for asset '/Game/ThirdPersonBP/Sequences/Testsequence' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTut orial/Content/Testsequence.uasset. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Sequences/Testsequence' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Sequences/Testsequence': Can't find file for asset '/Game/ThirdPersonBP/Sequences/Testsequence' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' while loading ../../../../../../Users/chris/Documents/Unreal Proj ects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTuto rial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare': Can't find file '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' while loading ../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '../../../../../../Users/chris/Documents/Unreal Projects/SurvivalTutorial/Content/JumpscareTest.uasset': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' while loading ../../../../../../Users/chris/Documents/Unreal Projects/Su rvivalTutorial/Content/JumpscareTest.uasset. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/JillBP': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/JillBP' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Sounds/Jumpscare' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLinker: Warning: Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com': Can't find file for asset '/Game/ThirdPersonBP/Paranoia/Jill/Running_Anim_mixamo_com' while loading NULL. UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogLevelSequence: Warning: Discarding spawnable with ID 'CC61EB0648587CCC4C972D81ED4EF4B0' since its generated class could not produce to a template actor UATHelper: Packaging (Windows (64-bit)): LogInit: Display: UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Failure - 6 error(s), 116 warning(s) UATHelper: Packaging (Windows (64-bit)): LogInit: Display: UATHelper: Packaging (Windows (64-bit)):
UATHelper: Packaging (Windows (64-bit)): Execution of commandlet took: 42.91 seconds UATHelper: Packaging (Windows (64-bit)): Took 58,7739324s to run UE4Editor-Cmd.exe, ExitCode=1 UATHelper: Packaging (Windows (64-bit)): Cook failed. Deleting cooked data. UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed. UATHelper: Packaging (Windows (64-bit)): (see C:\Users\chris\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace) UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults: Error: Unknown Cook Failure

Product Version: UE 4.18
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asked Mar 05 '18 at 02:14 PM in Packaging & Deployment

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Wizze192
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